About This Game Be a mage in virtual reality. Learn and cast powerful magic spells to fight off the golems, an army of mindless creatures left behind from the battles of the past. Fight with a variety of control schemes including: Vive Wands, Leap Motion, or Oculus Touch. Features:8 Unique and Customizable SpellsExplorable Overworld Unlockable Talents and AbilitiesChallenging Special Encounters Endless Arcade ModesLeap Motion and Tracked Controller Support 1075eedd30 Title: Wave Magic VRGenre: Action, Indie, RPG, Early AccessDeveloper:Overrun GamesPublisher:Overrun GamesRelease Date: 29 Dec, 2016 Wave Magic VR Download In Parts wave magic vr. wave magic vr I love the concept of a old school rpg where the random battles are fought by me in real time. It's EA at the moment so there is only one map and three bosses (that I am aware). There are three different maps for survival mode, which is a wave shooter you can use to level your character. Can't wait for story mode!. Should be free! Audio of tutorial sounded like a guy sitting at a PC with a cheap mic, ripping you immediately from any chance of immersing yourself into the game (like watching bad acting on TV takes away from storyline), spells are basic and few, and graphics are fundamental.. It's pretty damn fun. Who doesn't want to punch a few baddies and blow up some robots?! I really like where it's going. For a demo I think it's pretty fun for what I got. It's a rpg style with few bosses and lots of fun magic spells to choose from. For how much it is I feel I got my fun's worth. So far my favorite is fireball. Oh also the wall spell is good for people like me who like to cower behind walls and throw fireballs at your impending doom. I like to hide behind the wall so I can throw fireballs at the other baddies. OH also very important!! Make sure if you don't have anything super punchable near you if your gunna falcon punch the running dudes! Of course Unless you want an excuse to punch people, then get your family\/friends in nice and close! I highly recomend, it's some solid fun.. I played this back when it was just a demo for the leap motion... wow they continue to impress me. Just spent 42 min straight playing around in the game has a lot going for it. The beginings of the story mode are awesome and give you a great break between encounters. This was the most matrixing I've done dodging things in VR. Can't wait to play some more and see what else they come up with.. Haven't had a chance to play much (the fireballs tired me out haha), but so far the game is pretty cool. The video\/screenshots are accurate in showing you what you'll get. You can run around in the overworld and randomly encounter monsters to fight, pick up treasure, etc. Theres also an arcade mode for continuously fighting and gaining experience. I'm much more interested in the overwold and RPG elements than just another wave shooter, so I'm looking forward to future development there. Looking off into the distance of the overworld showed some interesting stuff I'm excited to check out once my arms recover.The menu and level up screen is pretty good. A book opens up in front of you and you navigate by selecting tabs at the top (its shown several times in the video).Didn't encounter any performance issues yet, so for the price it seems like a fair deal.. Very surprised, what the store page made look like a magic casting tech demo was actually a fairly expansive and well fleshed out (theres just one world with a few dungeons and bosses in it, I mean for a 6$ early acess vr game) oldschool random-encounter\/boss battle rpg (first-person combat is mixed with an overworld reminiscent of tabletop rpgs). The casting on most spells works well, but the first fireball spell is a bit odd in the way it comes out of the end of your fingertips instead of out the palm of your hand like in waltz of the wizard. Also think the first stone wall should be tall enough to block those spikeballs.Needs much further polish, most mechanics of the game are not intuitive or well explained. Easily worth 6$ if you are looking for this kind of experience and are willing to put up with figuring the ui and mechanics.. I played the ealier version on the Leap and was hoping with would come out with touch support... I like it!
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